I’ve made a revised edition of the essay I did on Do. Fail. Retry. “What can we learn from games?” I’ve just added some things that I felt were missing, and that deserved being mentioned, as well as fixing minor inconsistencies.
Here’s the revised pdf-file if you wish to read it: Do.Fail.Retry2013
Highlights of the revision:
First off, I have to start by saying that games can be a lot of things.
There are online collaborative games, single-player games, puzzles, strategy games, simulators, story driven games, games based on sensory perception – such as music or visual esthetics, games for children, games for mature participants, games meant to prevent dementia in older people, games made with the intent of solving real-world problems, games to make you relax, games meant to get your neurons all fired up, games that are reflective, humoristic games where you can explore settings and people that are on the verge of absurd, there are entertaining games and serious games (it’s worth noting that serious games can be entertaining as well, it’s just not their main focus).
The games above have been mentioned with digital games in mind. Games, however, also include board games, card games, live action role-playing games and, of course, two of the oldest types of games; sports and kids play (which I guess would kind of fit into the whole live-action role-playing scene). It’s all a matter of perspective.
I’ll mostly be talking about digital games. I just wanted you to keep in mind that there are a lot of different games out there, intended for different age groups, what kind of mood you’re in, what type of setting you’re playing in, how much time and effort you want to put into it and so on.
In each of these categories there are some really, really bad games, for sure, but there are also a lot of good ones, and then, there are a few games that are just fantastic. These are the ones that’ll be imprinted onto your memory and stay with you for years. That one moment, when you find a game that gives you an experience, a feeling or knowledge that is worth holding on to, that is something everyone should get to experience.
It’s just all about finding a game that is right for you.